The Project
Boosting the Future of Industrial Training with XR and Robotics
The manufacturing sector accounts for 17.3% of EU GDP and employs more than 29.9 million people. As industries transition to Industry 4.0 production models, robots have become increasingly prevalent in industrial processes, and augmented and virtual reality, together with advanced robotics and simulation, have played a key role in this digital transformation.
XR technologies have already proven their value in this domain, with successful applications in training, remote assistance, and contextual information access.
Building on this potential, MASTER used XR to enhance robotics training in manufacturing, facilitating the teaching and learning of robotics and contributing to the advancement of these technologies and, ultimately, to the broader Industry 4.0 concept.
The XR Platform
Extended Virtual Reality Space for Robotic Applications
The XR platform integrates key functionalities for creating safe robotic environments, programming flexible robotic applications (programming by demonstration in flexible robotic application development), and advanced interaction mechanisms (innovation in gaze-based interaction). MASTER also delivers rich training content on robotics, and didactic material which exploits the platform and is delivered to the end users.
The XR Platform, three technologies and educational content were initially built around the technologies and knowledge of the MASTER partners. However, they were enriched by the contributions of third parties selected through Open Calls. To this aim, MASTER launched two different Open Calls, one to attract third parties that have technologies that were included in the platform (OC1) and a second one for new content creation (OC2).
An additional objective of the Open Calls was to validate the XR platform, components, and generated content from the technical point of view, as well as from the human perspective.
XR technologies

Health and safety demonstrator

Robotic programming demonstrator

Gaze based demonstrator
MASTER contributed to:
Develop innovative XR applications
For learning, training and education.
Test and support take-up of proven, successful XR tools
making Europe a leader in cutting-edge technologies for education.
Increase inclusiveness
By supporting a human-centred approach to technology development that is aligned with European social and ethical values, as well as sustainability.
Sustainable, high-quality jobs
by targeting skills mismatches, the need to empower workers, and ethical considerations relating to technological progress.
