Open calls
If you are also interested in XRExtended reality (XR) refers to real-and-virtual combined environment, including virtual reality (VR), augmented reality (AR), and mixed reality (MR). More education for robotics, the MASTER project might need your input.
Through two Open Calls, MASTER wants to validate the Open XRExtended reality (XR) refers to real-and-virtual combined environment, including virtual reality (VR), augmented reality (AR), and mixed reality (MR). More platform, components, and generated content from the technical point of view, as well as from the human perspective. The aim is to provide additional technologies and functionalities, as well as additional educational content for the platform.
Opening and deadlines will be announced on all our social media channels. Follow us on Twitter and LinkedIn for updates.

Implementation of novel XR technologies for robotic applications
Objectives:
- Provide innovative technologies for the Open XRExtended reality (XR) refers to real-and-virtual combined environment, including virtual reality (VR), augmented reality (AR), and mixed reality (MR). More platform to create rich XRExtended reality (XR) refers to real-and-virtual combined environment, including virtual reality (VR), augmented reality (AR), and mixed reality (MR). More experiences
- Develop use cases and educational material for a better learning environment for robotics
Who can apply?
European, small and medium companies active in the field of XRExtended reality (XR) refers to real-and-virtual combined environment, including virtual reality (VR), augmented reality (AR), and mixed reality (MR). More (100% funding).
Educational institutes in the field of XRExtended reality (XR) refers to real-and-virtual combined environment, including virtual reality (VR), augmented reality (AR), and mixed reality (MR). More (100% funding).
Large companies in the field of robotics and/or developing XRExtended reality (XR) refers to real-and-virtual combined environment, including virtual reality (VR), augmented reality (AR), and mixed reality (MR). More applications for robotics (up to 50% funding).
When?
Call opening early 2024
More details will follow!
Validation of XR technologies in learning environments
Objectives:
- Validate the Open XRExtended reality (XR) refers to real-and-virtual combined environment, including virtual reality (VR), augmented reality (AR), and mixed reality (MR). More platform and technologies developed in the project with students
- The creation of additional XRExtended reality (XR) refers to real-and-virtual combined environment, including virtual reality (VR), augmented reality (AR), and mixed reality (MR). More content by applicants and their students
Who can apply?
Any kind of research or educational institutions that provide XRExtended reality (XR) refers to real-and-virtual combined environment, including virtual reality (VR), augmented reality (AR), and mixed reality (MR). More education or content creation services to students, workers or other end-users.
Their participation should guarantee that the MASTER XRExtended reality (XR) refers to real-and-virtual combined environment, including virtual reality (VR), augmented reality (AR), and mixed reality (MR). More technologies are being tested in educational environment, validated and improved.
When?
Call opening early 2025
More details will follow!
Process of Evaluation of the Open Calls
The Open Calls will be published and remain open for several months.
Within one month of the submission deadline, each application will be reviewed by 3 independent reviewers in a three-step evaluation:
- The individual evaluation will be done remotely by reviewers
- A consensus meeting to adjust the final agree scores
- The project steering committee will consider all the applications on the resulting ranked list and make the final selection according to the rules.
All applicants will be notified of their result as early as possible and a redress process will be available for 1 week.